Anthem takes place on the wild frontier of Bastion, a sprawling and colorful sci-fi expanse littered with aggressive wildlife, encroaching enemy factions, and mysterious shaper relics that end up being little more than glorified enemy spawners. You play as a Freelancer, an altruistic mercenary who pilots a mech called a Javelin and subsists on the dangerous contracts divvied out by the denizens of Fort Tarsis. This cast of bohemian future folk are generally charming and well acted, at times stealing the show to deliver a touching monologue. I found myself emotionally invested in a few characters like Haluk, the prideful old warrior who refuses to hang up his armor despite it being in the best interest of himself and those around him.

The game is set on a lush planet infused with a strange creative energy force that has left it populated by a wide variety of strange and hostile creatures. In the far future, mankind has partially colonised the planet and players take on the role of a "freelancer" who seeks to help the colonies survive and prosper. Each freelancer wears a javelin exosuit that lets them fly, and holds the weapons and other gear used to fight the aggressive exos. Players tackle the various quests and missions in the game world in squads of four, each person using a javelin with a specific role.

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